Required Level 9
Buffs
- 3x Attack Buff (+25% Attack Damage Per Card, 1 Mana)
- 2x Attack Debuff (-25% Attack Damage Per Card, 1 Mana)
- 3x Defensive Buff (+25% Defensive Armor Per Card, 1 Mana)
- 3x Defensive Debuff (-25% Defensive Armor Per Card, 1 Mana)
Ranged Weapons
- 3x Longbow (65 Damage, 1 AoE, 6 Hexes, 3 Mana)
- 2x Ranger Sling (40 Damage, 1 AoE, 3 Hexes, 1 Mana)
- 1x Rocket (50 Damage, 2 AoE, 4 Hexes, 3 Mana)
- 2x Simple Bow (50 Damage, 1 AoE, 4 Hexes, 2 Mana)
Traps
- 2x Embers (45 Burn Damage over 3 Rounds, 1 AoE, 3 Hexes, 1 Mana)
- 3x Tripwire (Stuns Opponent for 2 Turns, 1 AoE, 3 Hexes, 2 Mana)
Medical
- 2x Medikit (+30 Health Per Use, 1 Mana)
- 3x Salve (+30 Each Round Up to Four Rounds Per Use, 3 Mana)
Melee Weapons
- 3x Classic Sword (45 Damage, 1 AoE, 1 Hex, 1 Mana)
- 3x Hunting Knife (65 Damage, 1 AoE, 1 Hex, 2 Mana)
Misc.
- 2x Dash (Move up to 3 cells away, 0 Mana)
- 3x Meta Fuel (Gives you a Meta Card by randomly selecting from your Meta Deck, To activate simply right click this in your hand, 0 Mana)
How to deal the most damage to an enemy-
-Alert your party of who you are going to target, tell them to not attack him/her.
-Apply all of your attack buffs to yourself and defensive debuffs to your target. WARNING Once you apply one attack buff to yourself or a defensive debuff to the opponent, you can not attack him/her or you will lose your attack buffs not dealing as much damage.
-Save up for Longbow or discard Meta Fuel for a Meta Card that does above 65 damage.
-Attack your target
Tips
Always stay 3 Hexes away from your opponent. If he gets too close move as far as you can and then use dash. Or precisely place your trip wire to stun him for two rounds as you flee.
You can also completely stack up another party member and do the same process for massive damage.
If you are solo, consider running around the edge of the map with traps to avoid damage and shoot far away.
Use Salve on yourself or party members wisely! Also use Defensive Debuffs when you can't use any of the procedure cards.
If you don't know already or haven't read the beginners guide to Hexania you hit pass to gain Mana.
Run away and then pass.
If you want to move, always move and place the trap or attack in the same position.
Disclaimer
This deck build is more for a party Ranger than a Lone Wolf Ranger.